With added bits like a haybarrack, cart, fences, vegetable plots, bakers oven.......
All the farmsteads finished and based HERE
Houses copied from the Plimoth Foundation.(the main street can be seen in the opening Scene of the following film Clip)
MABO wrote:I can only agree you are the master of building modular settlements during all time periods. But the trailer is also interesting. My wife like stories like that...
Mr. Cryns wrote:Dear Paul,
This is lovely work again. I like especially all the details you added around the houses in the courtyards. The square, straight bases of these buildings make clear it is build for gaming purposes. This, in combination with the crops and objects in the yards, creates a dilemma though, that I am having myself every time when I make buildings: Small objects around houses make the positioning of gaming elements (figures, army units) difficult or just look silly when such elements are placed upon these decorative objects. But no such objects make them look less real like an abstraction of what a village has looked like.
What is your vision and opinion to this dilemma?
Mr. Cryns wrote:Dear Paul,
This is lovely work again. I like especially all the details you added around the houses in the courtyards. The square, straight bases of these buildings make clear it is build for gaming purposes. This, in combination with the crops and objects in the yards, creates a dilemma though, that I am having myself every time when I make buildings: Small objects around houses make the positioning of gaming elements (figures, army units) difficult or just look silly when such elements are placed upon these decorative objects. But no such objects make them look less real like an abstraction of what a village has looked like.
What is your vision and opinion to this dilemma?