That is the idea, a large sea battle where one has to maneuver to ram, board, fire projectiles at, and then fight on the remaining ship decks until the "land disappears". there may be some coastal defenses involved as well. Its like a land battle, but the land moves, and the players end up creating the landscape.
I am kind of embarrassed at how crazy I went with buying models and then to add to that all the extra ships I can make with the parts will have not only war ships but also a few merchant/ supply ships.
Good eye on the figures, yes to the HAT catapult crew, and some other Caesar Hittite minis for the white haired captain and guards.
The time period is a little out of place and I am not fixated on any one time because that is too limiting and I love it all. So there will be some early type ships mixed with even some later Roman technology (fire ship). I consider it almost like a pre-flood world or alternate universe where we do not really know what went on, maybe the bronze age never collapsed but grew along side the iron one... and so much could have been lost to time. I think we think that things are so linear but old ships could have existed with newer designs, and new deigns could have been kept as military secrets and hidden through time. We have so little physical evidence to go by and at times the seas were full of ships, and I imagine many different designs were used. I generally like the bronze age and think of it as an alternate universe of that but some will have iron weapons. Though the main protagonist will be Hellenistic/ Greeks vs Romans as far as minis are concerned. But I have ideas for some ships with special crews hired out as mercenaries and allies.
You you have me convinced I do not even need oars, they are such a headache to try to make and keep safe and display with. We will see...
For instance, I will add in some ancient missile throwers right along side the torsion throwers because I love the variety (better pics coming soon)